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This article has been subjected to review by the editors of the issue or by the Editorial board

This article has been published in: Ocula 6, Sguardi semiotici sulla pubblicità

author: Riccardo Fusaroli

Sguardo, voce, corpo: un’analisi semiotica di uno spot Playstation 2

language: italian

publication date: October 2005

abstract: Trenta secondi, un cane che dorme. David Lynch costruisce così uno degli spot della campagna pubblicitaria per Playstation 2. Il senso messo in gioco mette alla prova lo sguardo semiotico. Questo articolo cerca di dipanarlo, indagando le spazialità costruite e i mondi allusi, la corporeità messa in scena e le passioni nello sguardo della telecamera.

keywords: semiotica della pubblicità, passioni, corpo, pubblicità, spot, playstation2

OCULA-6-FUSAROLI-Sguardo-voce-corpo-in-spot-playstation2.pdf ➞ PDF [139Kb]

citation information: Riccardo Fusaroli, Sguardo, voce, corpo: un’analisi semiotica di uno spot Playstation 2, "Ocula", vol.6, n.6, October 2005.

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